I haven't been making very big posts lately because there isn't much to talk about with my toons at this time.
but I want to keep in the habit of posting something once a day, so i continue to ramble or babble or dribble thoughts out of my keyboard :)..
/insert cool pic
My two horde characters: An Orc Shaman and an Orc Warrior
8.7.09
7.7.09
6.7.09
more ram for my macbook pro
Just upgraded to 4 gigs and the game runs much better.
Didn't realize it took 2g just to run wow.
...
now with 4 its much better :)
Didn't realize it took 2g just to run wow.
...
now with 4 its much better :)
5.7.09
no respec
I didn't respec since I played on an alt allday.
woot.
2words chaos bolt.
Crit for 10k damage, ;)
Now i am putting the roof on my porch.
woot.
2words chaos bolt.
Crit for 10k damage, ;)
Now i am putting the roof on my porch.
4.7.09
maybe respec a bit today
Thinking about doing something new and exciting today.
maybe respec a little bit.
maybe respec a little bit.
3.7.09
3.2 changes to enhancement shamans
A customizable totem bar will now be available for shamans allowing the storing of 4 different totems. These totems can be placed on the ground at once in one global cooldown for the combined mana cost of all 4 totems.
This will be great, since i can drop them all at once, then start beating up on people.
All Shocks now have a default range of 25 yards, up from 20 yards.
Nice to be able to silence casters from even farther away.
Base health increased by approximately 7% to correct for shamans having lower health than other classes.
Thanks, I love HP :)
Shamanistic Rage: Cooldown is now 1 minute, down from 2 minutes. Successful melee attacks now have a chance to generate mana equal to 15% of the shaman's attack power, down from 30%.
What this means is that every minute, we can reduce ALL incoming damage by 30%. In a 15 sec fight, all damage reduced by 30% for the duration, AND you can use it while stunned. That is a fight turner right there.
Cure Poison and Cure Disease: Combined into a single spell, Cure Toxins.
I usually drop the totem, but now i might use it when a rogue and a death knight are beating me up.
Good changes all around, I am hoping that they make it to live give or take a few updates.
This will be great, since i can drop them all at once, then start beating up on people.
All Shocks now have a default range of 25 yards, up from 20 yards.
Nice to be able to silence casters from even farther away.
Base health increased by approximately 7% to correct for shamans having lower health than other classes.
Thanks, I love HP :)
Shamanistic Rage: Cooldown is now 1 minute, down from 2 minutes. Successful melee attacks now have a chance to generate mana equal to 15% of the shaman's attack power, down from 30%.
What this means is that every minute, we can reduce ALL incoming damage by 30%. In a 15 sec fight, all damage reduced by 30% for the duration, AND you can use it while stunned. That is a fight turner right there.
Cure Poison and Cure Disease: Combined into a single spell, Cure Toxins.
I usually drop the totem, but now i might use it when a rogue and a death knight are beating me up.
Good changes all around, I am hoping that they make it to live give or take a few updates.
1.7.09
Warrior loot from OS 10
I was able to run OS 10 last night, and I won 3 of the 4 drops.
http://www.wowhead.com/?item=43345
http://www.wowhead.com/?item=43347
http://www.wowhead.com/?item=40426
I just didn't win the token since it was not for warriors :).
It was a good run with me switching between arms and prot and we sailed through it no problem.
http://www.wowhead.com/?item=43345
http://www.wowhead.com/?item=43347
http://www.wowhead.com/?item=40426
I just didn't win the token since it was not for warriors :).
It was a good run with me switching between arms and prot and we sailed through it no problem.
30.6.09
PVP enhancement shaman 3.1.3
My number one shaman, actually my only shaman, has been playing with this build: Wowhead 0/71/0 build
The thing with shamans is nicely said by someone else. They are a high skill class.
Maybe I just don't have the skills right now to pull it off.
Low HP, Low damage, Low survivability, low heals.
I am hoping the totem bar, and a few more abilities will come into play to help me out.
The thing with shamans is nicely said by someone else. They are a high skill class.
Maybe I just don't have the skills right now to pull it off.
Low HP, Low damage, Low survivability, low heals.
I am hoping the totem bar, and a few more abilities will come into play to help me out.
3.5.09
PVP enhancement shaman 3.1.1a
I have been pvping a little bit. Not much but enough to start winning some.
Here is my spec with glyphs. Wowhead PVP Enhancement shaman
What my goal is, is surviving and utility.
I think I got some of that, using my maelstorm to heal instead of to Lightning bolt.
Here is the tough part, I have locked in keybindings for some of my totems, such as stoneclaw, grounding, earthbind, and fire nova totem and that seems to work well, I can actually do "something" will battlegrounding.
It seems though that with my bloodlust, feral spirits, totems, spells and what not, that I have actually been able to turn the tides in Battlegrounds.
Here is what happened, My gear was poor, I didn't take PVP seriously.
My PVE resto set just didn't cut it. I would only chain heal for maximum effect, and just sit there and wait for the honor to roll in as I was spamming it.
Then I switched to PVP enhancement and PVE restoration. Gemmed, and Enchanted my gear, spent some honor points and took it serious. I started using bloodlust at the right times (all the time) and started blasting my totems, and dps when I could.
What happened was, WE started winning battlegrounds. Odd that. All of a sudden I was able to turn in my daily quests and out of the blue, got invited to do some 3v3 arena.
That was an awesome feeling.
All because I took my role seriously.
Hmmm...Back to playing.
Here is my spec with glyphs. Wowhead PVP Enhancement shaman
What my goal is, is surviving and utility.
I think I got some of that, using my maelstorm to heal instead of to Lightning bolt.
Here is the tough part, I have locked in keybindings for some of my totems, such as stoneclaw, grounding, earthbind, and fire nova totem and that seems to work well, I can actually do "something" will battlegrounding.
It seems though that with my bloodlust, feral spirits, totems, spells and what not, that I have actually been able to turn the tides in Battlegrounds.
Here is what happened, My gear was poor, I didn't take PVP seriously.
My PVE resto set just didn't cut it. I would only chain heal for maximum effect, and just sit there and wait for the honor to roll in as I was spamming it.
Then I switched to PVP enhancement and PVE restoration. Gemmed, and Enchanted my gear, spent some honor points and took it serious. I started using bloodlust at the right times (all the time) and started blasting my totems, and dps when I could.
What happened was, WE started winning battlegrounds. Odd that. All of a sudden I was able to turn in my daily quests and out of the blue, got invited to do some 3v3 arena.
That was an awesome feeling.
All because I took my role seriously.
Hmmm...Back to playing.
14.4.09
12.4.09
Looking forward to 3.1
I am looking forward to 3.1's dual specs. I am going to go PVE healer and PVP enhancement.
28.12.08
easiest dps improvement.
The easiest DPS improvement is enchants followed by gems.
Keep all your green item loots as you run around doing your dailies, farming and the like and ask an enchanter in town to Disenchant them for you.
After they do that, Ask them to enchant your gear!
Or, buy up the special enchanting parchments from the AH and have them make a few spares of that as well.
Armor Vellum III
Weapon Vellum III
My advice is to buy the mats for the Vellums and then have an Scribe create them.
Its great to carry spares with you since you actually have a DPS hit if you find an upgrade and don't have it gemmed or enchanted.
Keep all your green item loots as you run around doing your dailies, farming and the like and ask an enchanter in town to Disenchant them for you.
After they do that, Ask them to enchant your gear!
Or, buy up the special enchanting parchments from the AH and have them make a few spares of that as well.
Armor Vellum III
Weapon Vellum III
My advice is to buy the mats for the Vellums and then have an Scribe create them.
Its great to carry spares with you since you actually have a DPS hit if you find an upgrade and don't have it gemmed or enchanted.
what to put in your other hand?!
I have been looking at off hand frills, or 2h staff as a restoration or elemental but there was a comment that shields are best for shamans.
I couldn't figure out why, until I realized that you can enchant shields but not off hand frills, and you only get one enchant for 2H.
Now, that makes more sense since other caster classes can't equip shields.
I couldn't figure out why, until I realized that you can enchant shields but not off hand frills, and you only get one enchant for 2H.
Now, that makes more sense since other caster classes can't equip shields.
instances and you.
As I have been gearing up my enhancement shaman there comes a tipping point where no one wants you, to everyone wants you.
Its a combination of gear/gems/enchants, reliability when running instances, availability, and really knowing your character.
You can find info on gear and the like at EJ.
And reliability just comes from staying until the end of runs. If you are always making yourself available, with consumables, (if need be) and staying until the end, people will add you to their list and when they run stuff will look you up first.
I know that people don't like replacing folks in their group, especially since they have to run out and summon, after they find someone that wants to run a partial instance.
The other thing that comes with that, is knowing how much time you have and knowing how long it takes to do a particular instance. Heroic Occulus comes to mind.
Some of this might sound really obvious but it bears repeating because no one really talks about it.
How often does someone say to you, "thanks for being available, not bring your personal problems to the group, and staying until the end even though you lost all the rolls" ;)
The last thing is for me in particular as a shaman.
We have a wide range of totems and spells and abilities that make us useful in a lot of different fights, its one of the biggest things that I like about being a shaman.
And it all comes down to knowing fights and knowing mobs and trying different things.
Let me give a few examples:
Whenever I see a mob with an ability I the buff area of the unit UI, I find out if I can purge it. If he then starts casting something like a healing spell, Earth Shock it to see if I interrupt it. If its a harmful spell, I through down Grounding totem. If shaman friend doesn't say that it has been absorbed by the grounding totem, then I know not to through it next time.
If the boss is tossing around diseases, fire attacks, frost attacks, poisons and the like and the healer is having a tough time keeping everyone up to 80-100% I through down totems that negate that damage, and that means that everyone can fight longer because the healer isn't out of mana.
Now you might say that you should just DPS them down
If everyone is taking the full amount of damage, then the healer is going to be doing lots of group benefitting heals.
When something crazy happens, the healer might be out of mana from mana inefficient group heals and have no breathing room to bring everyone back up
Or he/she might be focused on the group and not the tank for a second, and he might be close to death.
By giving them the healer breathing room, we can go the distance in the fight.
And as a dps class that has healing spells, when the healer is working on the tank, I might toss a instance chain heal or put the healing totem down for awhile.
Now, that takes a hit in dps meters, but I am ok with that. Even as a great DPSer its nice to take a hit in the meters and say, my benefit is intangible as long as everyone else sees you as a contribution.
A tank's contribution is to tank, as long as no one dies, he is doing his "job"
A healers contribution is to heal, as long as people mostly don't die, he is doing his job.
Pure DPS classes contribution is to go all out on the mobs and kill them as fast as possible. And someone invented dps meters to show the contribution each dpser adds.
Everyone can see the value each brings, but shamans are unique in that they can DPS and heal without changing forms, we bring more than "just" dps. We bring totems, and more fight management tools.
A person that rolls a rogue or dps warrior, that then rolls a shaman is going to try to play it that way, maximizing Attack power and Crit and I don't think that's the intent of shamans, even though everyone wants to pidgin hole us into that role.
Its a combination of gear/gems/enchants, reliability when running instances, availability, and really knowing your character.
You can find info on gear and the like at EJ.
And reliability just comes from staying until the end of runs. If you are always making yourself available, with consumables, (if need be) and staying until the end, people will add you to their list and when they run stuff will look you up first.
I know that people don't like replacing folks in their group, especially since they have to run out and summon, after they find someone that wants to run a partial instance.
The other thing that comes with that, is knowing how much time you have and knowing how long it takes to do a particular instance. Heroic Occulus comes to mind.
Some of this might sound really obvious but it bears repeating because no one really talks about it.
How often does someone say to you, "thanks for being available, not bring your personal problems to the group, and staying until the end even though you lost all the rolls" ;)
The last thing is for me in particular as a shaman.
We have a wide range of totems and spells and abilities that make us useful in a lot of different fights, its one of the biggest things that I like about being a shaman.
And it all comes down to knowing fights and knowing mobs and trying different things.
Let me give a few examples:
Whenever I see a mob with an ability I the buff area of the unit UI, I find out if I can purge it. If he then starts casting something like a healing spell, Earth Shock it to see if I interrupt it. If its a harmful spell, I through down Grounding totem. If shaman friend doesn't say that it has been absorbed by the grounding totem, then I know not to through it next time.
If the boss is tossing around diseases, fire attacks, frost attacks, poisons and the like and the healer is having a tough time keeping everyone up to 80-100% I through down totems that negate that damage, and that means that everyone can fight longer because the healer isn't out of mana.
Now you might say that you should just DPS them down
If everyone is taking the full amount of damage, then the healer is going to be doing lots of group benefitting heals.
When something crazy happens, the healer might be out of mana from mana inefficient group heals and have no breathing room to bring everyone back up
Or he/she might be focused on the group and not the tank for a second, and he might be close to death.
By giving them the healer breathing room, we can go the distance in the fight.
And as a dps class that has healing spells, when the healer is working on the tank, I might toss a instance chain heal or put the healing totem down for awhile.
Now, that takes a hit in dps meters, but I am ok with that. Even as a great DPSer its nice to take a hit in the meters and say, my benefit is intangible as long as everyone else sees you as a contribution.
A tank's contribution is to tank, as long as no one dies, he is doing his "job"
A healers contribution is to heal, as long as people mostly don't die, he is doing his job.
Pure DPS classes contribution is to go all out on the mobs and kill them as fast as possible. And someone invented dps meters to show the contribution each dpser adds.
Everyone can see the value each brings, but shamans are unique in that they can DPS and heal without changing forms, we bring more than "just" dps. We bring totems, and more fight management tools.
A person that rolls a rogue or dps warrior, that then rolls a shaman is going to try to play it that way, maximizing Attack power and Crit and I don't think that's the intent of shamans, even though everyone wants to pidgin hole us into that role.
25.12.08
dual roles
I have been playing on my Shaman more than my Warrior.
The weirdest thing about playing so much is that most of my personality comes through while playing.
When I first came to wow, I rolled an orc warrior on an RP PVE server.
I took it for granted that names were normally RP like, at a later time I was on a non rp server and the non rp names drove me crazy.
I picked up mining and blacksmithing for my warrior, and spent a long time leveling up blacksmithing. I really wanted to make gear for myself and others and so it was nice having blacksmithing. I was broke, all the time. It seemed at the time that there was nothing I could make to sell for a profit and it was worth more to sell the ore/bars than to make gear. I shelved my warrior and rolled a few alliance toons.
After awhile, I felt that I missed the playstyle and feeling of being with my fellow horde members. I then rolled my shaman, and picked up skinning and mining and really enjoyed playing him.
When I got to 70 I was able to purchase an epic flying mount. That was the total opposite feeling of my warrior. I had plenty of money, mats for gear to be made, and really just enjoyed leveling and questing with him. I decided that I would do all the quests in outland and after that respecced him to healing for pvp/pve.
I really enjoyed that as well. Healing in PVP is really relaxing to a certain extent, because I was harder to kill, and the people around me were harder to kill.
So I mention all that because my next statement is hard to explain.
When I play my warrior, I feel selfish. And when I play my shaman, I feel generous. The best example of that is with my shaman, I have heals for others, totems for buffs for others, totems that clear poisons/diseases which help healers. I mine and skin and sell it on the AH so I am always bringing in money. I don't go out of my way to farm, I just do my dailies and skin and mine while running around. The more I play the more I have.
With Wrath, I already have quite a few crafted epics and badges without really even trying. So when we are in heroics, I rarely want the rewards and am happy to pass on gear and what not. I bought frozen orbs off the AH, and then turned around and looted 3 while doing heroics.
My warrior is exactly the opposite experience. I don't have many tools to do different things. Poisons, diseases, stuns, fears and the like affect my DPS/tanking. I need people to heal me, and DPS for me.
I need others to sheep, hex, sap mobs that I mark. I also feel that no one understands warriors, and don't know what I can and can't do. All this builds up and I start getting greedy for drops and loot and money. I love tanking and blacksmithing but the feelings of contentment aren't there in the same way as with my shaman. Upgrades are few and far between not only because I play him less, but also because I do 5mans more and tanking plate doesn't drop on every run.
When I log in, I log in as my shaman and do my dailies, run a heroic, do some quests, and then if my wife doesn't feel like hanging out or talking, or have everything done I want to get done on my shaman, THEN I log into my warrior.
All this talk of giving and taking and feelings of needing manifested in my personal life.
I will think of some good examples later and post them.
The weirdest thing about playing so much is that most of my personality comes through while playing.
When I first came to wow, I rolled an orc warrior on an RP PVE server.
I took it for granted that names were normally RP like, at a later time I was on a non rp server and the non rp names drove me crazy.
I picked up mining and blacksmithing for my warrior, and spent a long time leveling up blacksmithing. I really wanted to make gear for myself and others and so it was nice having blacksmithing. I was broke, all the time. It seemed at the time that there was nothing I could make to sell for a profit and it was worth more to sell the ore/bars than to make gear. I shelved my warrior and rolled a few alliance toons.
After awhile, I felt that I missed the playstyle and feeling of being with my fellow horde members. I then rolled my shaman, and picked up skinning and mining and really enjoyed playing him.
When I got to 70 I was able to purchase an epic flying mount. That was the total opposite feeling of my warrior. I had plenty of money, mats for gear to be made, and really just enjoyed leveling and questing with him. I decided that I would do all the quests in outland and after that respecced him to healing for pvp/pve.
I really enjoyed that as well. Healing in PVP is really relaxing to a certain extent, because I was harder to kill, and the people around me were harder to kill.
So I mention all that because my next statement is hard to explain.
When I play my warrior, I feel selfish. And when I play my shaman, I feel generous. The best example of that is with my shaman, I have heals for others, totems for buffs for others, totems that clear poisons/diseases which help healers. I mine and skin and sell it on the AH so I am always bringing in money. I don't go out of my way to farm, I just do my dailies and skin and mine while running around. The more I play the more I have.
With Wrath, I already have quite a few crafted epics and badges without really even trying. So when we are in heroics, I rarely want the rewards and am happy to pass on gear and what not. I bought frozen orbs off the AH, and then turned around and looted 3 while doing heroics.
My warrior is exactly the opposite experience. I don't have many tools to do different things. Poisons, diseases, stuns, fears and the like affect my DPS/tanking. I need people to heal me, and DPS for me.
I need others to sheep, hex, sap mobs that I mark. I also feel that no one understands warriors, and don't know what I can and can't do. All this builds up and I start getting greedy for drops and loot and money. I love tanking and blacksmithing but the feelings of contentment aren't there in the same way as with my shaman. Upgrades are few and far between not only because I play him less, but also because I do 5mans more and tanking plate doesn't drop on every run.
When I log in, I log in as my shaman and do my dailies, run a heroic, do some quests, and then if my wife doesn't feel like hanging out or talking, or have everything done I want to get done on my shaman, THEN I log into my warrior.
All this talk of giving and taking and feelings of needing manifested in my personal life.
I will think of some good examples later and post them.
19.12.08
25 man raids
I was able to get in on a 25 man raid of archerion who is a pve boss in the pvp zone of wintersgrasp. Very nice run, I was able to get some shards and emblems. After that they did Sarth at obsidian sanctuary. No loot but also was able to pick up some shards and emblems. I really liked the way that the guild leader explained the fight. He had a few sentences and they described some of the activity, then we started it up. After we wiped on the first attempt, now that everyone has a feel for what happens, we succeeded on the second attempt with only 3 deaths. I have been on raids where we spend 15 minutes explaining the fight and the phases and we wipe 3 times in a row.
And I love the fact that we get emblems and shards when we down bosses, makes not winning anything ok since at some point we can pick up something with emblems.
And I love the fact that we get emblems and shards when we down bosses, makes not winning anything ok since at some point we can pick up something with emblems.
17.12.08
quickarmory
Wowinsider.com had a link to http://quickarmory.com/ and I really like this site for quick loading. The other thing I liked was the ability to look up upgrades. Everyone offers that, but the great thing about this site was they only look at items above the items ilevel AND the only look at like items. I use fist weapons, and it showed only fist weapons my ilevel and above.
after clicking on all my greens, the only upgrades are in heroics, or a few crafted items. Farming should be easy for those items.
after clicking on all my greens, the only upgrades are in heroics, or a few crafted items. Farming should be easy for those items.
BRD and UBRS key run
Yesterday someone was asking to have this made:Dark Iron Pulverizer. He had gathered/AH'd/begged people for dark iron ore and needed someone to smelt them into bars. So being the bored guy that I was, Urum ran him through BRD to the black forge, and then ran back to the black anvil. Both are in this instance. I never realized how many trash mobs were in BRD! That place is chuck full of some nasty mobs. Every group had runners at low health, and some groups even had a mob that would bubble and heal himself. That was just crazy. No wonder when I went with ten people it took so long. He ended up bailing shortly after that, I don't think he expected it to take all night. He ended up thanking me twice though for helping.
Well after all that time in BRD, I thought, might as well pickup the UBRS key since I am here. LBRS is crazy! I got lost a few times and I still don't know how to actually make your way through there with a straight run.
There is a quartermaster that drops Plans: Annihilator and after killing him twice, he didn't cough it up. /shrug
After the patch 3.0.8 maybe I will solo UBRS.
Well after all that time in BRD, I thought, might as well pickup the UBRS key since I am here. LBRS is crazy! I got lost a few times and I still don't know how to actually make your way through there with a straight run.
There is a quartermaster that drops Plans: Annihilator and after killing him twice, he didn't cough it up. /shrug
After the patch 3.0.8 maybe I will solo UBRS.
14.12.08
Enhancement ability rotation
So far, this is my rotation.
FS, SS, LL, MWx5 then LB, Lava Burst, earth shock or flame shock.
someone said, that Lava burst is lowering my DPS, but i am not sure about that.
Is there a better attack rotation?
FS, SS, LL, MWx5 then LB, Lava Burst, earth shock or flame shock.
someone said, that Lava burst is lowering my DPS, but i am not sure about that.
Is there a better attack rotation?
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